Our custom built capture rig and software automate photogrammetry in a flexible and precise way.
Tools and techniques used in Rigsters cover a wide range of technological applications.
Our 3D scanning practices are working hand in hand with the latest standards of 3D printing industry.
We use high-end photography equipment to capture only the best quality textures.
Rigster’s capturing system is able to reproduce objects in 3D with up to 0.1mm precision.
Our 3D scanning procedures bring virtual experiences to a new level of digital realism.
In Rigsters, we strive to develop precise and fast image capturing systems and 3D reconstruction procedures using photogrammetry.
We are always in pursuit for what feels original and real. Our team is constantly pushing technology boundaries to make 3D scanning accessible and automated. We believe that the new era of 3D is around the corner and we want us all to be ready to make a change.
Both founders Iulian Drug and Pavels Saulins have been involved in Game and Media industries for over 5 years. Iulian worked on pre-production and IT Support at Io-Interactive and as a Technical Artist at Playwood Project. Currently, Iulian is busy with his MSc in Lighting Design and thousands of other things at Rigsters. Pavel worked as a Technical Artist at Yakzan and freelancing as a Photographer, 3D generalist, Game and Web Developer. He is a recent MSc graduate in Game Technology with specialization in motion sensing devices and 3D Art.
This mixture of skill and experience allows Rigsters to expand upon technical 3D scanning and branch into a variety of exciting working pipelines. Even though Rigsters is a relatively young company, we have a great overview of the industry and applications of our work.
Development of game-ready assets
Reliable and fast processing procedures
VR and AR applications and optimization
Unique delighting techniques